rememberRegisteredAudio

Decode and register audio from the given bytes on the provided riveWorker. The decoded audio can only be used on the same RiveWorker it was created on.

This function is intended for use with audio that is registered once, as a convenience. If you want to register multiple times, use rememberAudio and AudioAsset.register instead.

The audio will be deleted, unregistered, and its RiveWorker reference released when the composable leaves the composition.

Return

The Result of the audio decoding and registration, which can be either loading, error, or success with the AudioHandle.

Parameters

riveWorker

The Rive worker that owns and performs operations on this audio.

key

The key of the referenced audio. This comes from the zip file created when exporting a Rive file.

bytes

The byte array containing the audio data to decode.