set Rive File
fun setRiveFile(file: File, artboardName: String? = null, animationName: String? = null, stateMachineName: String? = null, autoplay: Boolean = controller.autoplay, autoBind: Boolean = false, fit: Fit = Fit.fromIndex(fitIndexDefault), alignment: Alignment = Alignment.fromIndex(alignmentIndexDefault), loop: Loop = Loop.fromIndex(loopIndexDefault))
Set this view to use the specified Rive file. The file must be initialized outside this scope and the caller is responsible for cleaning up its resources.
Parameters
file
The Rive file to load.
See also
Throws
if artboardName or animationName are set and do not exist in the file.