pause

fun pause()

Pauses all playing animation instances.


fun pause(animationNames: List<String>, areStateMachines: Boolean = false)

Pauses any animation instances with any of the provided names.

Advanced: Multiple animation instances can be running the same animationNames.


fun pause(animationName: String, isStateMachine: Boolean = false)

Pauses any animation instances called animationName.

Advanced: Multiple animation instances can be running the same animationName Animation.